I chose to include meme's because they are a classic example of digital media, and there are some excellent Zelda meme's that range from inside jokes only the Zelda nerds would know to more general true to life things that anyone could relate to. And they usually come in a humorous package which is most of the fun of memes.
Music may actually be my first page just because it is such an integral part of the Zelda games. Two of the most popular Zelda games are "Ocherina of Time" and "Twilight Princess" and while they are far from the only games in the Zelda series that use music they are two of the games where the music has become very well loved. so loved, in fact, that fans have taken the basic rhythms and tunes of the original songs and reworked them into techno, medleys, and more. Which I think is also a very good example of modularity because fans break down the original songs and rebuild then into something that's new, but still recognizable as a Zelda classic.
The next is fan-fiction. This one is one I'm still on the line about. It does show how gripping Zelda is to its fans because they like it enough that they want to write in it and share that writing. And I think fan-fiction fits into new media principles under the idea of transcoding. Although fan-fiction is not the only aspect to this, I believe fan-fiction is one of the things that highlights the cultural layer of Zelda, while the video games stay mostly on a computer layer. The game itself is man vs. computer and- unless you're playing Link in Super Smash Bros- doesn't really pull in a community on its own. It's not until you start getting things like fan-fiction and memes, etc, that a community starts to be built around a common interest, in this case Zelda.
The last is Zelda video game walkthroughs. This was also a topic I was kind of on the line about. However, I've chosen to include them because they are an integral part of the Zelda video game. There are written walkthroughs for when you get stuck or just want to find extras like heart pieces. There are also video walkthroughs that, in a weird way, kind of tie into automation. In automation, a ground work is laid and things are set up so that the human can intentionally be removed. With Zelda walkthroughs someone will record themselves playing the game and post it on the internet. After they have laid this groundwork anyone who wants to "play" the game, but doesn't want to play the game can watch the game of their choice with the click of a button. Or, many buttons really cause an uncut walkthrough can rarely be done in one video.
Fan-fiction is going to be a very interesting page, but I don't understand how you are going to fit such a large quantity of work onto a single webpage. It might be smart to create several sub-pages that link to the fan-fiction tab.
ReplyDeleteI think the Zelda walkthroughs sound interesting. They would definitely be an integral part of your topic. I agree it is a good idea to add those to your site. It seems that music is an important aspect in video games. It appears to be a popular topic among video gamers.
ReplyDeleteI think fan fiction is a good page to include. The world of fan fiction is huge on the Internet. There is fan fiction about almost everything
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